

On the other hand, the LaTeX source code of the manual for FlightGear 2020.3 lives in the release/2020.3 branch of getstart. Note that this link is for the next branch, where most of the development happens. You will find the source code here, at the FlightGear Git repository. You will find contacts of current maintainers in the Manual itself.
#FLIGHTGEAR WIKI HOW TO#
Turn your head to the FlightGear developers' mailing list and you will find someone to talk about how to improve The Manual. The available README's in the FlightGear source tree or the Base Package orĪnd merge these into an appealing shape for The Manual.Your personal experience with FlightGear.It lies in the nature of FlightGear development that The Manual is always a bit behind current development. Instructions on how to get the source code are below. If you are a skilled writer and are familiar with LaTeX, please take the time to dig into the PDF or HTML version. We invite you to pick information from Your personal experience with FlightGear The available README's in the FlightGear source tree or the Base Package or The Wiki and merge these into an appealing shape for The Manual. Buildings, roads, and objects for the entire world were generated and integrated into the official scenery in March 2021, creating a 3d visualisation of OSM data. Since November 2013, the official scenery of the simulator makes use of OSM line data. This piece of documentation aims at being printed onto paper and being read as a reference while you are exploring FlightGear - or simply taken with you on a long trip. It lies in the nature of FlightGear development that The Manual is always a bit behind current development. FlightGear (, FlightGear) is an open source flight simulator. Manual for the development version of FlightGear ( next) 2 Manual for the development version of FlightGear ( next).

Principalement crit dans le langage de programmation C++, FlightGear est, tout comme Fly Legacy, un simulateur de vol dont les sources sont.
